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Bloody roar extreme anything change6/1/2023 For example, the character select screen. So you have to make a duplicate for each change of hash. That happens because all textures have a name (hash) and some games have textures with not static hash, so, if the textures hash change, the name of the texture you previously added will not coincide with the new name (hash) of the same texture. you can put new textures in some menus or stages and after playing a stage or going to another menu the new textures will not be applied. This game have problems with texture duplicates. So, It's just a matter of having more options to choose from regarding how to play these games. I know that a lot of people prefer that texture packs keeps the original art style of the game, but, there are other texture packs making that already. So, im using various custom textures here and there, in some cases changing the original look of the stage (sometimes i try to put a texture simmilar to the original and in other situations, textures completely different) What happens with various ps2 upscaled games is that, a lot of the upscaled textures, while looking better, cant hide its ps2 origins.
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